August 26th 2026
Most changes in this patch are continuations of previously started shifts that didn't get finished in time for a previous patch.
CLASS CHANGES
TOY MAKER - NERF
Patchwork - NERF: If you activate "Polymerization" you can use 2 monsters that each have exactly 1 of the same Type, Attribute, Level, ATK or DEF as a Fusion monster, but do not share it with each other as Fusion Material for that Fusion monster ignoring summoning conditions.
The effect to give "Bickuribox" ATK on Patchwork came a long long time ago, and just really isn't needed anymore.
DRUID - SHIFT
Added - "Bujin Yamato", and "Bujingi Hare" to the base inventory.
Removed - "Gladiator Beast Equeste" and "Double Tag Team" from the base inventory.
CYBORG - REWORK
Legendary Relic - REWORK: You can Tribute Summon 1 monster each turn in addition to your Normal Summon/Set. (Once per turn): When you Tribute Summon a Level 5 or higher Machine monster, you can also banish "Gadget" monsters from your hand or GY face-down to use as Tributes. A Machine monster gains the appropriate effects if Tribute Summoned using these monsters:
- Green Gadget: If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step.
- Red Gadget: Once per turn: You can tribute 1 monster you control, then target 1 card on the field; destroy it.
- Yellow Gadget: The first time this card would be destroyed each turn it is not.
The Relic rework is here! Cyborg has always had a far too weak Relic, overly reliant on "Gadget" monsters, for not enough of a payoff if you use them. Now, you get benefits regardless of controlling any "Gadget" and can gain the bonus effects much easier (on top of them being stronger too).
CYBORG/MECHA - SHIFT
Added - "Superheavy Samurai Thief", "Orcust Knightmare", "Black Salvo", "Genex Ally Birdman", and "Orcustrated Return" to the base inventory.
Removed - "Crystron Prasiortle", "Crystron Quan", "Crystron Thystvern", "Crystron Rion", and "Crystron Quandax" from the base inventory.
Cyborg was one of the Classes that didn't get a full update to it in the last patch. This is mostly finishing off some changes now that the Loot Pools are updated.
ESPER/ALCHEMIST - BUFF
???% - BUFF: (Once per turn): You can banish a total of 2 Psychic and/or Machine monsters from your GY (1 Tuner and 1 non-Tuner); Special Summon 1 Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated also any battle damage your opponent takes this turn is halved.
Relic - BUFF: (Once per turn): You can banish 1 Psychic/Machine monster from your Deck, and have 1 monster you control become the same level as that banished monster, also you can treat it as a Tuner.
Quantum Leap - BUFF: (Once per turn): If a Psychic or Machine monster(s) you control is destroyed, you can banish one of those monsters and 1 monster in your hand or that you control. During your next End Phase, add those banished monsters to your hand.
Relic - BUFF: During your Draw Phase, before you draw while you control "Metalfoes Steelen", you can excavate the top 3 cards of your Deck and banish 2 of them face-down. Once per turn (Quick Effect): You can banish 1 Psychic or Machine monster you control until your next Standby Phase.
A simple buff, the cardpool has a lot of Machine monsters now with the "Kozmo" and "Time Thief" cards, and having core parts of the class be excluded felt awkward.
STAT CHANGES
STR - BUFF: (Once per turn): Your monsters gain either 100 ATK or DEF for every 2 STR you have.
You can now choose to enhance the DEF of your monsters instead!