August 14th 2026
More balancing woo! Along with a massive change to one class, and the most ambitious subclass yet.
CLASS CHANGES
TOY MAKER - SHIFT
Added - "Gouki Riscorpio", "Gouki Suprex", "Gouki Octostretch", "Lunalight Black Sheep", "Unchained Soul of Shyama", "Bluebeard, the Plunder Patroll Shipwright", and "Shipping Archfiend" to the base inventory.
Removed - "Shaddoll Hound", "Shaddoll Dragon", "Shaddoll Squamata", "Shaddoll Hedgehog", "Wind-Up Soldier", "Evil HERO Dark Gaia", and "Shaddoll Core" from the base inventory.
It's been a long long time with the "Shaddoll" cards in Toy Maker, and I felt like trying something new. There's no doubt they were a major part of the class, consistently taking up good portions of your Deck for all 7 rounds. Nothing else could match the value you got from them. With changes this drastic to the base inventory, there had to be a lot of updates to the Loot as well.
In the case of "Evil HERO Dark Gaia", simply too strong of a card to have immediately (and I like him better in Miner anyway).
CYBORG/MECHA - SHIFT
Added - "Gizmek Taniguku, the Immobile Intellect", "Gizmek Arakami, the Hailbringer Hog", "Girsu, the Orcust Mekk-Knight", "Orcust Cymbal Skeleton", and "Orcustrated Babel" to the base inventory.
Removed - "Mecha Phantom Beast Megaraptor", "Mecha Phantom Beast Tetherwolf", "Ancient Gear Golem", "Roll Out", and "Formation Union" from the base inventory.
With changes to loot the "Mecha Phantom Beast" cards no longer had a place in the base inventory. The "Gizmek" cards have neat synergies with "Yellow Gadget" as well as "Gizmek Yata, the Gleaming Vanguard" which can be found in a Starter Pack.
CHRONOMANCER/ASTROMANCER - NERF
Removed - "Odd-Eyes Pendulum Dragon", "Rune-Eyes Pendulum Dragon", and "Polymerization" from the base inventory.
Sayonara old friend.
DRAGON TAMER/RYUJIN - SHIFT
Added - "Odd-Eyes Pendulum Dragon", and "Vulmina, Statue of the Sacred Dragon" to the base inventory.
Removed - "Speedburst Dragon", "Autorokket Dragon", "Magnarokket Dragon", and "Squib Draw" from the base inventory.
Cleaning up the "Rokket" cards before they find their new home soon...
LIZARDMAN - REMOVED
A Subclass that was brought back more as a bit than any actual interest. Just a class that felt bad to play all around and didn't have a very interesting mechanic to it. Goodbye "Gogiga Gagagigo".
NEW SUBCLASS - CHAMELEON
Protean - Your Unique Skill changes based on your highest stat. (Once per turn): You can target 2 Reptile monsters you control; the name, original ATK/DEF, Level, and Attribute of the first target, become the same as the second target's until the End Phase.
Legendary Quest - You can banish 3 Reptile monsters with different names from your GY, to Special Summon "Mechaleon" from your hand.
Legendary Relic - (Once per turn): You can change your Unique Skill to "Protean" or to any "Protean"-Stat you have a point in, but you cannot change it to the previous Skill for the rest of the Duel. While you control "Mechaleon", you can use your Unique Skill an additional time per turn.
A brand new Allen Subclass! From what you can see here, this might look a little confusing. Chameleon is a special class, as it has 6 Unique Skills. The one shown, Protean is your base skill, that will be used whenever you do not have a single Stat with the most points invested. Once you do however, Protean will change to reflect whichever Stat it is you've specced into! To check out ALL the different Skills Chameleon has, visit the class page below!