Mini patch touch up some things, want some more games played before really diving into heavier changes.
Largest number of changes. Both the Skill and Quest are being changed, no more 75% add 3. It's a lot less likely to get the max value off of your Quest now and more likely for your opponent to gain from it. Bunch of changes in the loot department too (RIP maxing out DB ATK modifier).
Got some loot changes, just a couple of small nerfs for now. A class I'm paying close attention to for future hits.
Fusion Fury getting neutered. Only capable of one use per duel now. Toy Maker is an extremely powerful class regardless of its Tip Skills so this hit is only for the absurd combo potential it gives through a grind game.
Skill changed to once per turn, gave too much pressure in early rounds. Also removed "Ancient Gear Golem" from the starting inventory as he was NOT meant to be there. Whoops!