Much smaller patch this time round just for locals! Will be having a larger patch with more in depth changes soon enough!
The magic classes had quite a powerful showing, new additions to the loot gave mage new life! Too much in fact so we're hitting it down a tad. In addition, the Diabellstar package has receieved some hits, lowering the endless amounts of negation the class can put up to a more reasonable level.
There's also some more changes dotted around that are much lower impact.
Shockingly, mill 8 is really strong! Let's uhh, nerf that one. Gardener has receieved some changes in loot, leaning it more towards the blind second combo pile while reducing the overwhelming strength of it.
Velociraptor got a change to its relic, the ability to summon out MASSIVE guys super early on for free was hard to deal with. It's also had a minor change in it's loot to make the early rounds against it less frustrating to play into.
"Sinful Spoils of Betrayal - Silvera" has been a cornerstone of Mage's gameplan since it was added. The entire engine is very strong and having access to this negate repatedly provides a good defensive resource loops. Hitting it to 1 makes it more difficult to loop repeatedly.
"WANTED: Seeker of Sinful Spoils" is a more minor hit to the Diabellstar engine. While a minor consistency hit, the real benefit of semi-limitinn is it lowers the total amount of "Sinful Spoils of Betrayal - Silvera" uses down to 3.